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She had always been fascinated by dungeons and dragons, ever since she was a young girl. She loved the stories of brave heroes and magical creatures, and dreamed of one day becoming an adventurer herself. So when she saw the sign for a local Dungeons and Dragons campaign, she couldn’t resist joining in.
She created her character – an elf druid named Lila – with excitement, choosing all her stats and equipment with care. She couldn’t wait to start going on quests and defeating monsters. And she was determined to show everyone that girls could be just as good at D&D as boys.
The first few sessions were great fun, but soon Lila started to get frustrated. The other players seemed to be taking things too seriously, and weren’t letting her do anything interesting. She tried to speak up, but it felt like her ideas were always being ignored. And the game just wasn’t as fun as she’d thought it would be.
So after a few weeks, Lila quit the campaign. It was disappointing, but she decided that maybe dungeon crawling wasn’t for her after all.
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